ROCHA, I.; SILVEIRA, M. S. Potential Adverse Effects Caused by Gamification Elements in mHealth Apps. Journal of the Brazilian Computer Society, [S. l.], v. 30, n. 1, p. 608–620, 2024. DOI: 10.5753/jbcs.2024.4310. Disponível em: https://journals-sol.sbc.org.br/index.php/jbcs/article/view/4310. Acesso em: 21 nov. 2024.