ANDRADE, P.; CLUA, E.; SABINO, T.; FORTI, F. A Heuristic Approach to Render Ray Tracing Effects in Real Time for First-Person Games. Journal on Interactive Systems, Porto Alegre, RS, v. 5, n. 1, 2014. DOI: 10.5753/jis.2014.640. Disponível em: https://journals-sol.sbc.org.br/index.php/jis/article/view/640. Acesso em: 5 oct. 2024.