Exploring Mysteries in VR: A Journey Through Brazilian Folklore and Legends

Authors

DOI:

https://doi.org/10.5753/jis.2024.4191

Keywords:

VR Serious Game, Narrative Interaction, Folklore Legends, Cultural Heritage

Abstract

This paper presents “Caturama VR,” an English-localized VR game that immerses players in Brazilian folklore, portraying  the adventures of Caturama, a young indigenous hero. It features a VR-optimized interface, dynamic inventory management, visually captivating special effects, and first-person animated hands for deep narrative interaction within a mystical environment. Employing advanced 3D graphics, the game enriches the educational exploration of folklore, aiming to cultivate an appreciation for indigenous cultural heritage. Rigorous pre-user VR testing, conducted in-house by the development team acting as players, has significantly boosted interaction quality, gameplay balance, immersion, presence, and overall performance, laying a solid foundation for forthcoming advancements and real-user UX evaluations.

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References

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Published

2024-07-13

How to Cite

FORMICO RODRIGUES, M. A.; OLIVEIRA, T. N. C. de; TEIXEIRA, D. Q. M. Exploring Mysteries in VR: A Journey Through Brazilian Folklore and Legends. Journal on Interactive Systems, Porto Alegre, RS, v. 15, n. 1, p. 712–727, 2024. DOI: 10.5753/jis.2024.4191. Disponível em: https://journals-sol.sbc.org.br/index.php/jis/article/view/4191. Acesso em: 20 nov. 2024.

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Section

Regular Paper