The Timing Game for Research on Temporal Perception

Authors

DOI:

https://doi.org/10.5753/jis.2025.5024

Keywords:

Temporal Perception, Serious Games, Game Design, User Engagement, Mobile Gaming, Human-Computer Interaction, Computational Neuroscience

Abstract

This study presents a novel design and development for the Timing Game, a Serious Game for improving Temporal Perception Research. Often repetitive and time-consuming, traditional lab tasks are converted into engaging 2D mobile minigames through innovative design and compelling narratives. The game features two modes: Arcade, which focuses on specific temporal tasks, and Story, which integrates these tasks into a cohesive narrative. Enhancing user engagement improves data quality, providing deeper insights into temporal perception. The paper details the development process, including user feedback and expert consultations, and makes the game available for further research, demonstrating the potential of Serious Games in scientific applications.

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References

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Published

2025-08-26

How to Cite

TEIXEIRA, A. F.; BRANDÃO, A. L.; YASUI, A. K.; CRAVO, A.; GOIS, J. P. The Timing Game for Research on Temporal Perception. Journal on Interactive Systems, Porto Alegre, RS, v. 16, n. 1, p. 733–748, 2025. DOI: 10.5753/jis.2025.5024. Disponível em: https://journals-sol.sbc.org.br/index.php/jis/article/view/5024. Acesso em: 5 dec. 2025.

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