Exploring Non-conventional Sensorimotor Devices in a Virtual Bicycle Simulator
DOI:
https://doi.org/10.5753/jis.2020.756Keywords:
Bicycle simulator, Virtual reality, Cyber sickness, Non-conventional devices, User experienceAbstract
This work presents SimBike, a virtual bicycle simulator that uses non-conventional motor, sensory and sensorimotor devices to provide greater user involvement and comfort. SimBike aims to recreate the activity of riding a bicycle by exploring possibilities of electronic devices, such as making curves with the handlebar or body-weight, pedaling, braking, among others. It also offers feedback commonly expected by the rider, such as wind sensation varying according to speed and the sensation of trepidation on uneven terrain. The simulator was evaluated with 16 users, obtaining positive results regarding user experience, comfort, and immersion. As future work, we propose to improve some features to adapt the simulator for all users, regardless of their weight and height.
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