Kinect Projection Mapping
DOI:
https://doi.org/10.5753/jis.2014.722Abstract
Spatial augmented reality allows users to create a projected virtual environment on irregular surfaces. This demands an accurate Camera-Projector calibration process in order to produce precise 3D information to match the real object. This paper presents a framework to process data achieved from a calibration of a Kinect-Projector system in visualization applications, allowing the user to create an augmented reality environment without having extensive process of the Camera-Projector calibration, while maintaining a precise calibration to the projection on irregular surfaces. Additionally, different calibration techniques were evaluated in order to demonstrate the better approaches.Downloads
Download data is not yet available.
Downloads
Published
2014-12-30
How to Cite
MOTTA, T.; LOAIZA, M.; RAPOSO, A.; SOARES, L. Kinect Projection Mapping. Journal on Interactive Systems, Porto Alegre, RS, v. 5, n. 3, 2014. DOI: 10.5753/jis.2014.722. Disponível em: https://journals-sol.sbc.org.br/index.php/jis/article/view/722. Acesso em: 21 nov. 2024.
Issue
Section
Special Issue: SVR 2014
License
JIS is free of charge for authors and readers, and all papers published by JIS follow the Creative Commons Attribution 4.0 International (CC BY 4.0) license.