Kinect Projection Mapping

Authors

  • Thiago Motta
  • Manuel Loaiza
  • Alberto Raposo Dept. of Informatics / PUC-Rio
  • Luciano Soares

DOI:

https://doi.org/10.5753/jis.2014.722

Abstract

Spatial augmented reality allows users to create a projected virtual environment on irregular surfaces. This demands an accurate Camera-Projector calibration process in order to produce precise 3D information to match the real object. This paper presents a framework to process data achieved from a calibration of a Kinect-Projector system in visualization applications, allowing the user to create an augmented reality environment without having extensive process of the Camera-Projector calibration, while maintaining a precise calibration to the projection on irregular surfaces. Additionally, different calibration techniques were evaluated in order to demonstrate the better approaches.

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Published

2014-12-30

How to Cite

MOTTA, T.; LOAIZA, M.; RAPOSO, A.; SOARES, L. Kinect Projection Mapping. Journal on Interactive Systems, Porto Alegre, RS, v. 5, n. 3, 2014. DOI: 10.5753/jis.2014.722. Disponível em: https://journals-sol.sbc.org.br/index.php/jis/article/view/722. Acesso em: 14 nov. 2024.

Issue

Section

Special Issue: SVR 2014

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