Kinect Projection Mapping

Authors

  • Thiago Motta
  • Manuel Loaiza
  • Alberto Raposo Dept. of Informatics / PUC-Rio
  • Luciano Soares

DOI:

https://doi.org/10.5753/jis.2014.722

Abstract

Spatial augmented reality allows users to create a projected virtual environment on irregular surfaces. This demands an accurate Camera-Projector calibration process in order to produce precise 3D information to match the real object. This paper presents a framework to process data achieved from a calibration of a Kinect-Projector system in visualization applications, allowing the user to create an augmented reality environment without having extensive process of the Camera-Projector calibration, while maintaining a precise calibration to the projection on irregular surfaces. Additionally, different calibration techniques were evaluated in order to demonstrate the better approaches.

Downloads

Download data is not yet available.

Downloads

Published

2014-12-30

How to Cite

MOTTA, T.; LOAIZA, M.; RAPOSO, A.; SOARES, L. Kinect Projection Mapping. Journal on Interactive Systems, Porto Alegre, RS, v. 5, n. 3, 2014. DOI: 10.5753/jis.2014.722. Disponível em: https://journals-sol.sbc.org.br/index.php/jis/article/view/722. Acesso em: 22 dec. 2024.

Issue

Section

Special Issue: SVR 2014

Most read articles by the same author(s)

1 2 > >>