A framework to support the development of empathetic games
DOI:
https://doi.org/10.5753/jis.2025.4100Keywords:
Empathetic Games, Empathy, Game Analysis, CERCO frameworkAbstract
An emerging category of games is gaining the attention of the academic community: empathetic games. These games diverge from the conventional pursuit of entertainment only, opting instead to immerse players in the lived experiences of others and confront the challenges encountered in their daily lives. Examples include simulations of a doctor’s routine, exploration of the perspective of someone navigating prolonged grief, or portrayal of how individuals with physical disabilities surmount their limitations. While various works across disciplines underscore the significance of empathy, a noticeable dearth of literature delves into how digital games engender empathy in users. Addressing this knowledge gap, the current study introduces the conceptual framework CERCO (Components, Elements, Requirements, and Concepts) along with accompanying resources such as: glossaries, empathetic game syntheses, historical analyses of empathetic elements in the gaming industry, design guidelines, and videos. The primary objective of this work was to establish a comprehensive framework and associated tools to aid professionals at all skill levels in the game development process. These outcomes serve as the focal points of the study, offering detailed insights into how they can effectively support the creation of empathetic games. Through interactive engagement, these games can serve as powerful tools for navigating and addressing complex real-life subjects.
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