Participatory Approach to the Development of Educational Digital Games in the School Context

Authors

  • Dyego Carlos Sales Morais Universidade Federal de Pernambuco
  • Taciana Pontual Falcão Universidade Federal de Pernambuco

DOI:

https://doi.org/10.5753/rbie.2019.27.01.132

Keywords:

Engagement, Participatory Design, Socio-interactionism, Educational Digital Games

Abstract

Learners who have had access to digital technologies since childhood or use them easily demand innovative educational approaches that meet their learning characteristics. Recent initiatives go beyond the use of games and propose that students can construct games themselves, developing both design and programming abilities, and learning curricular contents in more engaging ways. However, integrating the development of digital games to the school setting involves several aspects related to student engagement within the structure of educational systems, including management and pedagogical aspects of the projects inserted in such context. This research analyzes two school-based processes of game development and identifies aspects that promote student engagement. Results form a model for game development in educational contexts.

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Author Biographies

Dyego Carlos Sales Morais, Universidade Federal de Pernambuco

Centro de Informática - UFPE

Taciana Pontual Falcão, Universidade Federal de Pernambuco

Departamento de Computação - UFRPE

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Published

2019-01-01

How to Cite

MORAIS, D. C. S.; PONTUAL FALCÃO, T. Participatory Approach to the Development of Educational Digital Games in the School Context. Brazilian Journal of Computers in Education, [S. l.], v. 27, n. 1, p. 132–153, 2019. DOI: 10.5753/rbie.2019.27.01.132. Disponível em: https://journals-sol.sbc.org.br/index.php/rbie/article/view/4759. Acesso em: 19 sep. 2024.

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